Mobile Applications aka Apps that run installed on mobile devices are of two types: native and hybrid apps. Many of these hybrid apps use a config.xml file which follows the W3C widget specification (http://www.w3.org/TR/widgets) in order to instruct the native compiler to load required elements that a physical device (phone, tablet, television, car, you name […]
HTML5DevConf: George McKinney “Augmented Reality Mobile App Development”
Hello, On Oct. 22nd, 2013, I gave a presentation at the HTML5 Developers Conference in San Francisco, https://www.html5devconf.com/archives/oct2013/speakers/george_mckinney.html. This is about JavaScript, Augmented Reality, mobile apps, PhoneGap, BlackBerry WebWorks and touched on Google Nexus devices and the Tizen OS. There are many hyperlinks to click on to go to source code, demos and resources inside. […]
I spent several hours recently getting my primary computer upgraded in anticipation of the Windows 8.1 release. I decided to upgrade to Windows 8, which I had been putting off due to the fact that my Toshiba is very important to me and my work. When Windows 8.1 comes out, I will do that right […]
Sample project for creating Mobile Augmented Reality Mobile Apps for the BlackBerry 10 platform available at https://github.com/georgemck/BB10-WebWorks-Community-Samples-Augmented-Reality Uses: – BlackBerry WebWorks (App packaging) – jQuery Mobile (Mobile UI) – Three.js (WebGL) – JS Aruco (OpenCV) – getUserMedia (HTML5 spec) Created a mobile AR app using Apache Cordova, https://cordova.apache.org, which is related to Adobe PhoneGap, http://www.phonegap.com. […]