Posts in category: Augmented Reality
Augmented Reality Mobile App Development

HTML5DevConf: George McKinney “Augmented Reality Mobile App Development”

Augmented Reality Mobile Apps in JavaScript

Hello, On Oct. 22nd, 2013, I gave a presentation at the HTML5 Developers Conference in San Francisco, https://www.html5devconf.com/archives/oct2013/speakers/george_mckinney.html. This is about JavaScript, Augmented Reality, mobile apps, PhoneGap, BlackBerry WebWorks and touched on Google Nexus devices and the Tizen OS. There are many hyperlinks to click on to go to source code, demos and resources inside. […]

Mobile Augmented Reality App

Sample project for creating Mobile Augmented Reality Mobile Apps for the BlackBerry 10 platform available at https://github.com/georgemck/BB10-WebWorks-Community-Samples-Augmented-Reality Uses: – BlackBerry WebWorks (App packaging) – jQuery Mobile (Mobile UI) – Three.js (WebGL) – JS Aruco (OpenCV) – getUserMedia (HTML5 spec) Created a mobile AR app using Apache Cordova, https://cordova.apache.org, which is related to Adobe PhoneGap, http://www.phonegap.com. […]

Mobile Augmented Reality with HTML5 on BlackBerry 10

My friend @Yosun on Twitter of AReality3D asked me to create a mobile AR app using Adobe PhoneGap, http://www.phonegap.com, and the JS Aruco library, https://code.google.com/p/js-aruco. JS Aruco utilizes a port of OpenCV, http://opencv.org, for JavaScript, http://www.uco.es/investiga/grupos/ava/node/26. It takes advantage of HTML5 browser capabilities getUserMedia (http://caniuse.com/stream) and WebGL (checkout Three.js, https://github.com/mrdoob/three.js) to enable desktop browsers to […]

Kraft Foods

Completed a project working with Total Immersion on a Flash augmented reality. For this to work, you will need to print out the markers visible when the page launches. For a quick video without markers… click here Kraft has discontinued the live campaign… Kraft Lunchables Created By You