George McKinney Adventures in Software Development

February 7, 2021

XC Run Tool xcrun

Filed under: iOS,iPhone — georgemck @ 12:54 am

XCode’s CLI Swiss Army Knife

xcrun -h (for help)

xcrun -v (verbose output)

xcrun –show-sdk-path (will show the SDK path including its platform)

ls /Applications/Xcode.app/Contents/Developer/Platforms (displays all the platforms)

xcrun simctl list (list device uuid for the simulator)

xcrun simctl install [sim-device-uuid] tester.app (install an app onto the simulator)

===============================================

xcrun actool Assets.xcassets –compile build –platform iphoneos –minimum-deployment-target 9.3 (Create Assets.car by compiling the .xcassets folder)
[ platform name is all lowercase ]

xcrun –sdk iphoneos assetutil –info Assets.car (view contents of the archive)

/Applications/Xcode.app/Contents/Developer/usr/bin/actool Assets.xcassets –compile build –platform tvOS –minimum-deployment-target 8.0

https://guides.codepath.com/ios/Adding-Image-Assets

AIR SDK 33.1.1.345 iOS 14.3 signature issue
https://github.com/Gamua/Adobe-Runtime-Support/issues/590
Hello, when I compile IPA applications and install it into device with iOS 14.3, I got this message:
This app will not work with future versions of iOS

No Comments

No comments yet.

RSS feed for comments on this post. TrackBack URL

Sorry, the comment form is closed at this time.

Powered by WordPress