Posts in category: Mobile
iPhone App Signing (manual process)

Scenario: created an iPhone app for Grip 411 using Adobe Air for Mobile now managed by Samsung Harman’s AIR SDK. The build process created the app’s grip411.ipa properly but was rejected by Apple because: ‘ERROR ITMS-90034: “Missing or invalid signature. The bundle ‘com.grip411.release’ at bundle path ‘Payload/Grip 411.app’ is not signed using an Apple submission […]

Augmented Reality Mobile Apps in JavaScript

Hello, On Oct. 22nd, 2013, I gave a presentation at the HTML5 Developers Conference in San Francisco, https://www.html5devconf.com/archives/oct2013/speakers/george_mckinney.html. This is about JavaScript, Augmented Reality, mobile apps, PhoneGap, BlackBerry WebWorks and touched on Google Nexus devices and the Tizen OS. There are many hyperlinks to click on to go to source code, demos and resources inside. […]

Tribal Cafe Android App

I have been so actively engaged in mobile for the past 6 months that I neglected to display a link to my first Android project for a community cafe in Los Angeles. I have been coming to this place for years and loved the vibe so I made an app to share the joy. https://market.android.com/details?id=air.com.hookstream.TribalCafe […]

Getting Debugging Working in Flash Builder Burrito on an HTC Evo

Getting Debugging Working in Flash Builder Burrito (Flex 4.5) on an HTC Evo requires Android 2.2 froyo or higher #1) Make sure you have the HTC Sync Software installed on your computer. This contains the drivers necessary for the Flash Builder to recognize the device when it is connected via USB. The software can be […]